Overall Strength and Consistency
Characters and teams are rated on reliable performance across current endgame content. Ceiling matters, but one best-case result does not set the overall tier.
Fun is the only standard that matters.
Compare the latest HSR character and team tier lists, then check Version 4.5 banner pull priorities while keeping room for playstyle and favorite-character teams.
The HSR team tier list ranks Version 4.5 team cores by build cost, rotation stability, and endgame coverage. Use it to pick a main team, plan a second side, or decide whether a banner unit improves a comp you already play.
Mortenax Blade
Ashveil
Tribbie
Hyacine
Mortenax Blade and Ashveil chain frequent FUAs, Tribbie amps their damage, and Hyacine sustains. E2 Blade can consider pulling Robin • Summeretto over Tribbie; below E2, finish Blade and the core first.
Evanescia
Yao Guang
Elation Trailblazer
Huohuo
Evanescia is the main carry; Yao Guang and Elation Trailblazer speed up the rotation, while Huohuo covers Energy and sustain. Fast and safe, though some damage-reduction mechanics cut into its output.
Silver Wolf LV.999
Sparxie
Yao Guang
Huohuo
Silver Wolf LV.999 handles low-target burst while Sparxie and Yao Guang add damage and keep the rotation moving. Huohuo covers Energy and sustain. Damage spreads thin against larger waves.
Himeko • Nova
Sparkle
Tribbie
Dan Heng • Permansor Terrae
Himeko • Nova works in single-target and AoE fights. Sparkle provides AA, Tribbie adds Vulnerability, and DHPT covers the Astral Express slot plus sustain. Double-AA setups have a higher ceiling.
Castorice
Evernight
Cyrene
Hyacine
Evernight adds damage, Cyrene buffs Castorice, and Hyacine covers Energy and sustain. Robin • Summeretto can replace the lowest-investment slot, but a finished premium core has little reason to swap.
Archer
Rin Tohsaka
Sparkle
Huohuo
Archer and Rin run as a dual-carry core. Rin adds AoE and SP, Sparkle provides AA, and Huohuo covers Energy and sustain. Strong single-target burst, but SPD tuning and manual play matter.
Firefly
Fugue
The Dahlia
Lingsha
Firefly handles Break damage while The Dahlia improves Toughness damage and rotations. Fugue adds Super Break, and Lingsha covers sustain. Stable across most fights, though the full premium core is expensive.
Hysilens
Kafka
Black Swan
Dan Heng • Permansor Terrae
Hysilens applies DoTs, Kafka detonates them, and Black Swan builds Arcana. DHPT keeps the team alive. It works in single-target and AoE fights, but ramps slowly and depends more on enemy turns.
Phainon
Cyrene
Cerydra
Dan Heng • Permansor Terrae
Cyrene and Cerydra add actions and boost Phainon's burst windows; DHPT sustains. E2 Phainon can replace a low-investment support with Robin • Summeretto; below E2, more investment has poor value.
Saber
Gilgamesh
Sparkle
Huohuo
Saber feeds Gilgamesh Energy, Sparkle provides AA, and Huohuo covers Energy and sustain. E0S0 Robin • Summeretto adds little to the standard setup; only ceiling-focused accounts should consider the swap.
Aglaea
Cyrene
Sunday
Hyacine
Cyrene buffs Aglaea's memosprite, Sunday provides AA and Energy, and Hyacine sustains. Low-investment Aglaea costs too much to upgrade; only full E2S1 teams should consider Robin • Summeretto over Sunday.
Filter the Version 4.5 HSR character tier list by element, path, or rarity. This Honkai: Star Rail tier list evaluates characters across Memory of Chaos, Pure Fiction, Apocalyptic Shadow, and Anomaly Arbitration, then weighs support needs, relic pressure, and Eidolon cost.
The notes stick to build decisions: the team a character wants, the drawback that hurts them, and the support or Eidolon check that changes their tier.
At E0, she brings DEF shred, ATK and CRIT DMG buffs, Vulnerability, action advance, and Energy support. That gives her a place in many teams.
Elation's main engine. She raises team Elation, generates Punchline, and gives Aha another turn, accelerating the team's rotation.
His personal damage sits in the top bracket, while his support kit adds Vulnerability, DMG buffs, and DEF shred. He fits a wide range of teams, including Ashveil and Himeko • Nova.
Near-permanent ult uptime and heavy burst keep her at the top. At E1S1, her damage can already match premium Elation and Remembrance teams.
True DMG, SP recovery, Punchline generation, and Crowd Control immunity all fit into one kit. Her burst sets the ceiling for current Elation teams.
Fast, safe, and easy to slot anywhere. Teamwide cleanse plus steady healing make her one of the best universal sustains.
She clears farming content quickly and remains strong in hypercarry setups. More Remembrance units raise all ally memosprites' CRIT DMG, while E1 shores up single-target damage.
She handles both single-target and AoE fights and works well with Welt and Remembrance Trailblazer. Her high-investment ceiling trails the best Elation and Remembrance teams for now.
E0S0 is enough to get the team running, with solid sustained burst. At E2, her damage can comfortably handle every current endgame mode.
Her low-investment edge has faded, but the off-field revive is still one of the best safety nets in the game. High-investment Castorice teams remain competitive.
Every Chrysos Heir receives a unique buff, and E2 is a major breakpoint. E6 is especially valuable for high-investment 0 AV clears.
At E0, Tribbie is less universal than Mortenax Blade. E1 still gives her top-tier support value in teams built around her kit.
Ally attacks trigger his extra FUAs, giving him strong main-carry performance once the team is complete. Mortenax Blade and Tribbie both fit well, but missing key teammates lowers his blind-pull value.
She turns SP changes into a major team DMG buff, while her AoE covers Archer's weak matchup. Outside that core, her current team options are narrow.
Action advance and DMG buffs remain useful, and Himeko • Nova gives Remembrance Trailblazer a strong low-investment team.
A core damage dealer for the new DoT shell. Paired with Kafka and Black Swan, she puts the archetype back into a strong endgame spot.
AoE weakness implant and a longer ult window clean up her rotation. With The Dahlia, her damage and uptime rise sharply.
She enables Super Break before enemies are broken, adds weakness implant and DEF shred, and contributes damage herself. Few Break units cover this many jobs.
His single-target damage remains strong, but the build leans harder on E2. His current value also trails the best Elation cores.
Her improved protection and ult resource generation give her a place in several Trailblaze teams, including Himeko • Nova.
Massive teamwide shields make him a safe pick for modern FUA teams. He slots directly into Ashveil comps when the team needs a sustain.
One of the strongest free single-target carries. Another free copy this version effectively gives players E1, and Rin Tohsaka keeps the core highly competitive at low investment.
Fast ult cycling and AoE damage make him a major Saber upgrade. Getting the pair into the top damage bracket takes more Eidolons on Saber.
Better SP recovery and overflow storage fix her old resource problem. She is back to being a reliable T1 buffer.
Good low-investment single-target damage with Wind weakness implant. Cyrene raises his ceiling, but his overall placement remains T1.
Her Skill-copy mechanic works especially well with Phainon, Anaxa, and Mydei. She is strong in those teams, but less effective as a general-purpose support.
Arcana stacks build twice as fast, and overflow stacks now convert into extra damage. Her DoT rotation is much smoother.
Stronger AoE and faster teamwide detonation restore her role as a main engine for the new DoT comp.
Low-investment Mydei has started to fall behind. He remains playable if the roster can support his forced-auto rotation, but he is no longer a high-priority carry.
She is still excellent in Pure Fiction. In MoC and Apocalyptic Shadow, the current matchups expose her much more often.
A dedicated Elation support who speeds up the opener, generates Punchline and Certified Banger, cleanses Crowd Control, and adds some damage.
High Wind multipliers give her solid carry damage. Gilgamesh fixes her ult pace and lifts the full team.
Her multipliers doubled, and low-HP enemies now let her act immediately. The reset loop finally has enough damage behind it again.
DMG buffs, action advance, and turn control remain useful. Evanescia and FUA teams can still use him consistently.
His ult now applies 40% DEF shred, making him one of the better standard-pool investments for newer accounts. At E4+, he reaches T2 and now mainly fills a support slot in Himeko • Nova teams.
She now struggles across the three main endgame modes. Currency Wars is where her roster flexibility still stands out.
ATK buffs and teamwide action advance remain useful, but current top teams rarely have a slot for her.
A solid general support, one tier below the best dedicated options. She remains useful, but she is no longer the default premium slot.
Her kit covers several support jobs without leading any of them. She works as a second-line flex and rarely as the best-in-slot specialist.
Her HP-drain teams ask for both Tribbie and Hyacine to keep up. The teammate cost is now part of the calculation.
Teamwide DEF shred and a cleaner weakness implant give her more general use. She can now target the element the team actually needs.
Exo-Toughness keeps her relevant across Break teams. She has a clear job even after newer supports entered the archetype.
At E2S1 with Mortenax Blade, frequent ally attacks feed her ult far more reliably. Without Ashveil, she remains the second choice for this team.
The Dahlia removes much of the manual routing and speed tuning from his teams. Firefly remains the higher-priority Break carry.
Ashveil gives her FUA team a major lift, but she still leans on Eidolons. E2 is where the team starts to feel complete.
Permansor Terrae brings stronger shields and fits current FUA teams better. Aventurine has little room left in the archetype.
Her endgame performance depends heavily on how often enemies act. Slow enemies and awkward turn patterns make it hard to trigger enough counters.
Her damage has fallen behind newer carries, and new accounts have better places to spend their resources.
She still has a place in Break teams, but her healing can feel strained in the latest high-pressure fights.
Sunday lets Lightning-Lord act multiple times per cycle, so the damage remains usable. The team still falls well short of newer carries.
She remains usable as a standard-pool support and can substitute for Cerydra in a few teams, but the niche is narrow.
The buffs eased some of his damage issues, but his base kit is still dated and struggles in current endgame.
Her ATK buff and Energy support are still easy to use. She remains a practical early-game bridge.
She has a harder time keeping teams alive in current high-pressure fights, and few meta teams still have room for her.
He can fill the sustain slot in Break teams when stronger options are unavailable, but mainly as a budget substitute.
Pure Fiction remains her clearest niche. Her performance drops sharply in MoC and Apocalyptic Shadow.
His healing is still comfortable, and he can cover the sustain slot in budget Castorice teams. Limited utility leaves him with few teams elsewhere.
Even Pure Fiction rarely gives him a favorable matchup now. His damage and slow setup no longer keep pace with current stages.
A temporary Break support when Fugue is unavailable, but no longer a good target for further investment.
He has fallen out of mainstream teams, and the old E2S1 setup no longer offers enough payoff.
A free Pure Fiction option for newer accounts, but her low ceiling makes further investment hard to justify.
Weakness Break and FUAs still give her a budget role in Pure Fiction, but she is now more of a bridge than a priority build.
His debuffs still work, but his overall value is now close to a four-star support. Even Acheron teams no longer treat him as essential.
Teamwide DEF shred and fast ult cycling still help, but her numbers have fallen behind. She is mainly a budget support now.
At E6, he can still support Feixiao, but there are too many stronger alternatives and almost no demand for him outside that team.
He is only slightly ahead of older standard-pool carries now, which makes the investment hard to justify.
She is free and easy to bring to E6, so she works well as an early-game bridge. Most accounts have better long-term build priorities.
Current teams rarely have a reason to field her, and further investment offers too little in return. She is now a low-priority build.
Good tile rolls can still produce decent damage, but her consistency and ceiling have fallen behind. She is now mostly a preference pick.
The shields are too small for current endgame, and the rest of the kit does not provide enough utility to secure a team slot.
His damage is far below current standards, and no team meaningfully fixes the problem. He is one of the lowest-priority builds.
Her counter playstyle still functions, but Yunli and Mydei fill the same role with better damage and easier setups.
The damage and resource efficiency are both too low to justify further investment in this Path.
Pure healing without a cleanse is too limiting in high-pressure fights. She is only a last-resort sustain.
His shields and rotation both lag behind modern sustains, leaving him without a stable team.
These answers cover the HSR tier list questions that most often affect pulls, builds, and team planning.
This Honkai: Star Rail tier list is based on overall account value. A higher rank means the unit or team is reliable, fits enough rosters, pays back its resource cost, and holds up in endgame.
Both, with a bias toward planning. Newer players can use it to avoid expensive dead ends; endgame players can use it to compare second-team upgrades and pull value.
Peak damage is only one check. A unit drops when the setup needs rare supports, high Eidolons, awkward speed tuning, or matchups that do not show up often in endgame.
Use the HSR tier list as a shortlist, then check your roster. Missing sustain, missing a main carry, or missing a core support can change the best pull even when the tier rank stays the same.
The top of the HSR team tier list marks the safest cores overall. Weaknesses, turbulence or blessing effects, and your investment can still put another team ahead for a specific fight.
Tier lists choose different targets. This HSR tier list weighs overall account value, so it may place a low-cost team above a higher-ceiling setup that asks for more pulls.
The page updates after changes that affect pull or build value: new character releases, large endgame shifts, or a team archetype moving up or down.